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Week 1 DQ 1
"Creating
an Interface" Please respond to the following:
·
Imagine you are
managing a design project that will create an interface for automobile
mechanics. The interface would be used by the mechanics to look up various
fixes and parts for any number of makes or models of automobiles that may come
through their garage. Decide what usability measures would be most motivating
when designing this interface and describe the unique challenges you would have
to plan for when designing an interface for an automotive repair shop. Use
supporting evidence to support your response.
·
Physical, cognitive,
perceptual, personality, and cultural differences introduce challenges when
designing universally usable products. Choose one area from the list above and
describe why it is the biggest challenge to overcome when creating universally
usable designs. Support your response.
Week 1 DQ 2
"Goal
Setting" Please respond to the following:
·
Early computers were
only usable by experts with strong technical knowledge. Examine how interactive
systems have changed throughout the years to accommodate average users and
describe two advantages and two disadvantages associated with these changes.
·
From the e-Activity,
examine the two articles you selected on universal usability and discuss one
topic of interest that was addressed.
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